Welcome to 3-Cushion Billiards
There are sighs, monosyllabic grunts and groans, breathless mutterings. There are references to God. There are curses, of course, and sometimes long vituperative whisperings, best said in a foreign language, questioning the heritage of the table or the balls, or questioning why fate has turned cruel or why we ever took up this infernal game. The vernacular of the billiard world is rich in the things we say when we miss or when others miss.
Even though he just missed in the finals of the 2016 UMB World Championship, Haeng-Jik Kim (or Kim Haeng-Jik as is preferred in the Asian press) is still recognized as the leading player from Korea. Here is a wonderful article that appeared in the online news site Korea JoongAng Daily about his life and his future in billiards.
Virtual reality has become a fairly well-known technology. A few years ago we were hearing some buzz about its potential emergence, but it wasn’t until about midway through 2016 that most people really started to see what it was capable of. Now there are countless VR experiences for consumers to enjoy, on a full range of headsets at different prices, and through any number of games. What’s been a little bit slower to develop is any kind of meaningful VR sports market.
Read more: Can Virtual Reality Help Grow the Popularity of 3-Cushion Billiards?
Every room has this guy, the player who habitually scores the inadvertent shot. Usually a banger, sometimes a beginner, this guy specializes in the kiss, the double kiss, the long back up, the wrong rail that somehow turns out right. He plays a shot one way that misses and scores coming back. He plays a two-way shot that misses both ways and someway scores a third way. At West End Arcade and Billiards in Elizabeth, New Jersey, a room that is now closed, that guy was Mike D’Martino. And after years of torment, the 3-C players named a lucky shot after him, a “Mikey D.,” they would say. As in, “We were hill-hill, and then he made a Mikey D.”